Installation: https://github.com/anholt/mesa/wiki/VC4

Results:

pi@raspberrypi:~ $ glmark2
libGL error: MESA-LOADER: failed to retrieve device information
MESA-LOADER: failed to retrieve device information
MESA-LOADER: failed to retrieve device information
=======================================================
    glmark2 2014.03
=======================================================
    OpenGL Information
    GL_VENDOR:     Broadcom
    GL_RENDERER:   Gallium 0.4 on VC4 V3D 2.1
    GL_VERSION:    2.1 Mesa 17.0.0-rc2 (git-d283ec0)
=======================================================
[build] use-vbo=false: FPS: 87 FrameTime: 11.494 ms
[build] use-vbo=true: FPS: 111 FrameTime: 9.009 ms
[texture] texture-filter=nearest: FPS: 107 FrameTime: 9.346 ms
[texture] texture-filter=linear: FPS: 107 FrameTime: 9.346 ms
[texture] texture-filter=mipmap: FPS: 102 FrameTime: 9.804 ms
[shading] shading=gouraud: FPS: 87 FrameTime: 11.494 ms
[shading] shading=blinn-phong-inf: FPS: 74 FrameTime: 13.514 ms
[shading] shading=phong: FPS: 56 FrameTime: 17.857 ms
[shading] shading=cel: FPS: 56 FrameTime: 17.857 ms
[bump] bump-render=high-poly: FPS: 54 FrameTime: 18.519 ms
[bump] bump-render=normals: FPS: 119 FrameTime: 8.403 ms
[bump] bump-render=height: FPS: 112 FrameTime: 8.929 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 87 FrameTime: 11.494 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 66 FrameTime: 15.152 ms
[pulsar] light=false:quads=5:texture=false: FPS: 84 FrameTime: 11.905 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 41 FrameTime: 24.390 ms
[desktop] effect=shadow:windows=4: FPS: 76 FrameTime: 13.158 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 60 FrameTime: 16.667 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 59 FrameTime: 16.949 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 67 FrameTime: 14.925 ms
[ideas] speed=duration: FPS: 91 FrameTime: 10.989 ms
[jellyfish] <default>: FPS: 73 FrameTime: 13.699 ms
[terrain] <default>: FPS: 5 FrameTime: 200.000 ms
[shadow] <default>: FPS: 64 FrameTime: 15.625 ms
[refract] <default>: FPS: 20 FrameTime: 50.000 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 114 FrameTime: 8.772 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 97 FrameTime: 10.309 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 113 FrameTime: 8.850 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 102 FrameTime: 9.804 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 37 FrameTime: 27.027 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 106 FrameTime: 9.434 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 107 FrameTime: 9.346 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 73 FrameTime: 13.699 ms
=======================================================
                                  glmark2 Score: 79 
=======================================================
pi@raspberrypi:~ $