PhysX Now OpenSourced, Let’s try it on Ubuntu

What is PhysX?

PhysX is an open-source[1] realtime physics engine middleware SDK developed by Nvidia as a part of Nvidia GameWorks software suite.

Video games supporting PhysX can be accelerated by either a PhysX PPU (expansion card designed by Ageia) or a CUDA-enabled GeForce GPU thus offloading physics calculations from the CPU, allowing it to perform other tasks instead.

PhysX and other middleware physics engines are used in a large majority of today’s video games because they free game developers from having to write their own code that implements classical mechanics (Newtonian physics) to do, for example, soft body dynamics.







  1. Hi
    I know that it is irrelevent question
    But do u think is it posdile to port the fire os to rasberry pi? It is open source

  2. We have seen Nivida produces best games in the past now I don’t know much about PhysX how it works and if try with Ubuntu I want to more about this PhysX I am working on my essay writing services on the new topics and I think this is the best topic for my college task.

  3. We have seen Nivida delivers best games in the past now I don’t think a lot about PhysX how it functions and if attempt with Ubuntu I need to increasingly about this PhysX I am dealing with my dissertation proofreading on the new themes and I think this is the best subject for my school task.

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